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ISVC
2009
Springer
13 years 11 months ago
Cartoon Animation Style Rendering of Water
We present a cartoon animation style rendering method for water animation. In an effort to capture and represent crucial features of water observed in traditional cartoon animatio...
Mi You, Jinho Park, Byungkuk Choi, Jun-yong Noh
IJCV
2007
163views more  IJCV 2007»
13 years 4 months ago
Semantic Modeling of Natural Scenes for Content-Based Image Retrieval
In this paper, we present a novel image representation that renders it possible to access natural scenes by local semantic description. Our work is motivated by the continuing effo...
Julia Vogel, Bernt Schiele
GAMEON
2009
13 years 2 months ago
Rendering Water and Land Interaction using a Spring System
This paper describes a spring-based model for the interaction of water and land, which reconciles realism and fast rendering. The system controls the motion and interdependences o...
Yifan Sui, Andrew Davison
CGI
2006
IEEE
13 years 11 months ago
Real-Time Rendering of Point Based Water Surfaces
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
TOG
2002
162views more  TOG 2002»
13 years 4 months ago
Animation and rendering of complex water surfaces
We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...