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» Rendering Synthetic Objects in Natural Scenes
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VRCAI
2006
ACM
13 years 10 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
NIPS
1996
13 years 6 months ago
Neural Models for Part-Whole Hierarchies
We present a connectionist method for representing images that explicitlyaddresses their hierarchicalnature. It blends data fromneuroscience about whole-object viewpoint sensitive...
Maximilian Riesenhuber, Peter Dayan
GRAPHICSINTERFACE
1996
13 years 6 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas