Sciweavers

68 search results - page 3 / 14
» Rendering Synthetic Objects in Natural Scenes
Sort
View
WSCG
2003
139views more  WSCG 2003»
13 years 6 months ago
Online Accelerated Rendering of Visual Hulls in Real Scenes
This paper presents an online system which is capable of reconstructing and rendering dynamic objects in real scenes. We reconstruct visual hulls of the objects by using a shape-f...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
WSCG
2004
111views more  WSCG 2004»
13 years 6 months ago
Natural Lighting of Vegetation based on Polar Planes
We present a lighting method for outdoor scenes with vegetation. The method is compatible with multiresolution trees generated using random L-systems. We include a sky dome model ...
Maria J. Vicent, Javier Lluch, Roberto Vivó
RT
1999
Springer
13 years 9 months ago
Rendering of Wet Materials
Abstract. The appearance of many natural materials is largely influenced by the environment in which they are situated. Capturing the effects of such environmental factors is esse...
Henrik Wann Jensen, Justin Legakis, Julie Dorsey
ICIP
2005
IEEE
14 years 7 months ago
Spatial domain analysis on the focus measurement for light field rendering
Light field rendering (LFR) is an image-based rendering method for synthesizing free-viewpoint images from a set of multi-view images. In LFR, no/little knowledge of geometry is r...
Keita Takahashi, Takeshi Naemura
CGI
2003
IEEE
13 years 10 months ago
Fast Volumetric Display of Natural Gaseous Phenomena
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Stefan Röttger, Thomas Ertl