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SIGGRAPH
1995
ACM
13 years 8 months ago
Rendering interactive holographic images
We present a method for computing holographic patterns for the generation of three-dimensional (3-D) holographic images at interactive speeds. We used this method to render hologr...
Mark Lucente, Tinsley A. Galyean
CGF
2008
184views more  CGF 2008»
13 years 4 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
ICMCS
1999
IEEE
160views Multimedia» more  ICMCS 1999»
13 years 9 months ago
Spatial Interaction with Haptic Holograms
We present a comprehensive report of our work in the design and implementation of systems that combine holography with haptic feedback. Two separate holo-haptic systems are descri...
Wendy Plesniak, Ravikanth Pappu
MMM
1996
Springer
287views Multimedia» more  MMM 1996»
13 years 9 months ago
Holographic Images in Multimedia Information Systems
Multimedia information systems are based on the evolving capability of computers to handle diverse types of information. Their most important characteristic is the integration of ...
Lucilla Croce Ferri
SIGGRAPH
1998
ACM
13 years 9 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle