Sciweavers

3 search results - page 1 / 1
» Rendezvous: supporting real-time collaborative mobile gaming...
Sort
View
ACMACE
2005
ACM
13 years 10 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
PDP
2005
IEEE
13 years 10 months ago
Rendezvous: An Alternative Approach to Conflict Resolution for Real Time Multi-User Applications
Up until now little support has been provided for shared state systems in environments with highly unpredictable network connections, such as mobile networks. Shared state conflic...
Angie Chandler, Joe Finney
DAIS
2009
13 years 6 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...