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» Repeated-Game Modeling of Multicast Overlays
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MM
2009
ACM
163views Multimedia» more  MM 2009»
14 years 22 hour ago
ISP-friendly peer selection in P2P networks
Peer-to-peer (P2P) multicast is a scalable solution adopted by many video streaming systems. However, a prevalence of P2P applications has caused heavy traffic on the Internet. W...
Zhijie Shen, Roger Zimmermann
DEBS
2010
ACM
13 years 8 months ago
Magnet: practical subscription clustering for Internet-scale publish/subscribe
An effective means for building Internet-scale distributed applications, and in particular those involving group-based information sharing, is to deploy peer-to-peer overlay netwo...
Sarunas Girdzijauskas, Gregory Chockler, Ymir Vigf...
SIGMETRICS
2003
ACM
119views Hardware» more  SIGMETRICS 2003»
13 years 10 months ago
Incrementally improving lookup latency in distributed hash table systems
Distributed hash table (DHT) systems are an important class of peer-to-peer routing infrastructures. They enable scalable wide-area storage and retrieval of information, and will ...
Hui Zhang 0002, Ashish Goel, Ramesh Govindan
DSRT
2004
IEEE
13 years 9 months ago
An Architecture for Web-Services Based Interest Management in Real Time Distributed Simulation
The Experimentation Command and Control Interface (XC2I) project has developed an architecture for a Webservice based viewer/controller for use with distributed simulations suppor...
Katherine L. Morse, Ryan Brunton, J. Mark Pullen, ...
INFOCOM
2005
IEEE
13 years 11 months ago
On achieving optimal throughput with network coding
— With the constraints of network topologies and link capacities, achieving the optimal end-to-end throughput in data networks has been known as a fundamental but computationally...
Zongpeng Li, Baochun Li, Dan Jiang, Lap Chi Lau