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» Repeated-Game Modeling of Multicast Overlays
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SIGCOMM
2006
ACM
13 years 10 months ago
Minimizing churn in distributed systems
A pervasive requirement of distributed systems is to deal with churn — change in the set of participating nodes due to joins, graceful leaves, and failures. A high churn rate ca...
Brighten Godfrey, Scott Shenker, Ion Stoica
TPDS
2008
105views more  TPDS 2008»
13 years 4 months ago
peerTalk: A Peer-to-Peer Multiparty Voice-over-IP System
Multiparty voice-over-IP (MVoIP) services allow a group of people to freely communicate with each other via the Internet, which have many important applications such as online gami...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae