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» Representing and Parameterizing Agent Behaviors
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CA
2002
IEEE
13 years 9 months ago
Representing and Parameterizing Agent Behaviors
The last few years have seen great maturation in understanding how to use computer graphics technology to portray 3D embodied characters or virtual humans. Unlike the off-line, an...
Norman I. Badler, Jan M. Allbeck, Liwei Zhao, Meer...
FDG
2009
ACM
13 years 11 months ago
Very fast action selection for parameterized behaviors
In this paper, I will discuss a set of techniques for supporting limited variable binding in behavior-based systems. This adds additional useful expressivity while preserving the ...
Ian Horswill
CIG
2005
IEEE
13 years 10 months ago
Dealing with Parameterized Actions in Behavior Testing of Commercial Computer Games
Abstract- We present a method that enhances evolutionary behavior testing of commercial computer games, as introduced in [CD+04], to deal with parameterized actions. The basic idea...
Jörg Denzinger, Kevin Loose, Darryl Gates, Jo...
AIMSA
2006
Springer
13 years 8 months ago
Property Based Coordination
For a multiagent system (MAS), coordination is the assumption that agents are able to adapt their behavior according to those of the other agents. The principle of Property Based C...
Mahdi Zargayouna, Julien Saunier, Flavien Balbo
CA
1999
IEEE
13 years 9 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann