Terrain can be approximated by a triangular mesh consisting millions of 3D points. Multiresolution triangular mesh (MTM) structures are designed to support applications that use t...
In this paper, we consider the problem of identifying and segmenting topically cohesive regions in the URL tree of a large website. Each page of the website is assumed to have a t...
Abstract--In this paper, we describe an object-based video compression scheme based on the derivation and efficient coding of motion boundaries. First, we recursively identify a sm...
: Many classification problems involve high dimensional inputs and a large number of classes. Multiclassifier fusion approaches to such difficult problems typically centre around s...
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...