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TSE
1998
72views more  TSE 1998»
13 years 4 months ago
Requirements Elicitation and Validation with Real World Scenes
Peter Haumer, Klaus Pohl, Klaus Weidenhaupt
ACCV
2006
Springer
13 years 10 months ago
Markovian Framework for Foreground-Background-Shadow Separation of Real World Video Scenes
Abstract. In this paper we give a new model for foreground-background-shadow separation. Our method extracts the faithful silhouettes of foreground objects even if they have partly...
Csaba Benedek, Tamás Szirányi
3DIM
2003
IEEE
13 years 9 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
MVA
2007
281views Computer Vision» more  MVA 2007»
13 years 5 months ago
Evaluation of Stereo Matching Systems for Real World Applications Using Structured Light for Ground Truth Estimation
In this paper we present an evaluation method for stereo matching systems and sensors especially for real world indoor applications. We estimate ground truth reference images by i...
Martin Humenberger, Daniel Hartermann, Wilfried Ku...
ISMAR
2006
IEEE
13 years 10 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker