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ISMAR
2008
IEEE
13 years 11 months ago
Augmented assembly using a mobile phone
We present a mobile phone based augmented reality (AR) assembly system that enable users to view complex models on their mobile phones. It is based on a client-server architecture...
Mika Hakkarainen, Charles Woodward, Mark Billinghu...
ISMAR
2006
IEEE
13 years 10 months ago
User experience and acceptance of a mixed reality system in a naturalistic setting - a case study
This poster presents a qualitative user study investigating user experience and acceptance of an MR application designed to give instructions on how to start up a diathermy appara...
Susanna Nilsson, Björn J. E. Johansson
VRST
2003
ACM
13 years 10 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
MUM
2004
ACM
148views Multimedia» more  MUM 2004»
13 years 10 months ago
UMAR: Ubiquitous Mobile Augmented Reality
In this paper we discuss the prospects of using marker based Augmented Reality for context aware applications on mobile phones. We also present the UMAR, a conceptual framework fo...
Anders Henrysson, Mark Ollila
VR
2008
IEEE
155views Virtual Reality» more  VR 2008»
13 years 11 months ago
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception
As the use of virtual and augmented reality applications becomes more common, the need to fully understand how observers perceive spatial relationships grows more critical. One of...
Adam Jones, J. Edward Swan II, Gurjot Singh, Eric ...