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» Rethinking the ESP game
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CHI
2009
ACM
14 years 5 months ago
Rethinking the ESP game
Stephen Robertson, Milan Vojnovic, Ingmar Weber
TCIAIG
2010
12 years 11 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
GI
2009
Springer
13 years 9 months ago
A Serious Mobile Game for Landmark Production - A Work in Progress Report
: Serious games are defined as games with a purpose. These games serve a purpose beyond play in difference to games, whose purpose is nothing than the play activity itself. Human C...
Lars Harzem, Tobias Hartge, Carolin Hubatsch, Kevi...
DIGRA
2005
Springer
13 years 10 months ago
Designing Goals for Online Role-Players
The increasing popularity of persistent worlds and the predicted rise of pervasive gaming, both having a strong inherent potential for role-playing, stress a classical challenge o...
Markus Montola
LREC
2008
186views Education» more  LREC 2008»
13 years 6 months ago
ANAWIKI: Creating Anaphorically Annotated Resources through Web Cooperation
The ability to make progress in Computational Linguistics depends on the availability of large annotated corpora, but creating such corpora by hand annotation is very expensive an...
Massimo Poesio, Udo Kruschwitz, Jon Chamberlain