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» Retina simulation using cellular automata and GPU programmin...
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MVA
2007
143views Computer Vision» more  MVA 2007»
13 years 4 months ago
Retina simulation using cellular automata and GPU programming
Stéphane Gobron, François Devillard,...
PDPTA
2010
13 years 2 months ago
Data-Parallelism and GPUs for Lattice Gas Fluid Simulations
Lattice gas cellular automata (LGCA) models provide a relatively fast means of simulating fluid flow and can give both quantitative and qualitative insights into flow patterns aro...
Mitchel Johnson, Daniel P. Playne, Kenneth A. Hawi...
IV
2007
IEEE
149views Visualization» more  IV 2007»
13 years 11 months ago
Information Visualization of Multi-dimensional Cellular Automata using GPU Programming
We propose a method for generating all possible rules of multidimension Boolean cellular automata (CA). Based on an original encoding method and the programming of graphical proce...
Stéphane Gobron, Daniel Mestre
EUROGP
2003
Springer
259views Optimization» more  EUROGP 2003»
13 years 9 months ago
Research of a Cellular Automaton Simulating Logic Gates by Evolutionary Algorithms
This paper presents a method of using genetic programming to seek new cellular automata that perform computational tasks. Two genetic algorithms are used : the first one discovers ...
Emmanuel Sapin, Olivier Bailleux, Jean-Jacques Cha...
SIMULATION
2002
103views more  SIMULATION 2002»
13 years 4 months ago
The Trend Cellular Automata Programming Environment
Trend is a two dimensional cellular automata programming environment with an integrated simulator and a compiler. Trend has many unique features such as simulation backtracking, c...
Hui-Hsien Chou, Wei Huang, James A. Reggia