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» Reusing Real-Time Systems Design Experience
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FDL
2006
IEEE
13 years 10 months ago
Reusing Real-Time Systems Design Experience
To ensure correctness and performance of real-time embedded systems, early evaluation of properties is needed. Based on design experience for real-time systems and using the conce...
Oana Florescu, Jeroen Voeten, Marcel Verhoef, Henk...
ECOOP
1994
Springer
13 years 8 months ago
Real-Time Specification Inheritance Anomalies and Real-Time Filters
Real-time programs are, in general, difficult to design and verify. The inheritance mechanism can be useful in reusing well-defined and verified real-time programs. In application...
Mehmet Aksit, Jan Bosch, William van der Sterren, ...
EWCBR
2008
Springer
13 years 6 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...
FASE
2006
Springer
13 years 8 months ago
Formal Simulation and Analysis of the CASH Scheduling Algorithm in Real-Time Maude
This paper describes the application of the Real-Time Maude tool to the formal specification and analysis of the CASH scheduling algorithm and its suggested modifications. The CASH...
Peter Csaba Ölveczky, Marco Caccamo
ENTCS
2008
83views more  ENTCS 2008»
13 years 4 months ago
Executable Specifications for Real-Time Distributed Systems
One of the challenges in designing distributed, embedded systems is the paucity of formal, executable specification notations that provide support for both real-time and asynchron...
Arnab Ray, Rance Cleaveland