Sciweavers

22 search results - page 2 / 5
» Reversible Polygonalization of a 3D Planar Discrete Curve: A...
Sort
View
DGCI
2003
Springer
13 years 11 months ago
On the Use of Shape Primitives for Reversible Surface Skeletonization
We use a mathematical morphology approach to compute the surface and curve skeletons of a 3D object. We focus on the behaviour of the surface skeleton, in particular the reversibil...
Stina Svensson, Pieter P. Jonker
COMPGEOM
2000
ACM
13 years 10 months ago
Fast computation of generalized Voronoi diagrams using graphics hardware
: We present a new approach for computing generalized Voronoi diagrams in two and three dimensions using interpolation-based polygon rasterization hardware. The input primitives ma...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
ICIP
2003
IEEE
14 years 7 months ago
Shape analysis algorithm based on information theory
In this paper, we describe an algorithm to measure the shape complexity for discrete approximations of planar curves in 2D images and manifold surfaces for 3D triangle meshes. We ...
Andreas Koschan, Besma Roui-Abidi, David L. Page, ...
SIGPRO
2002
132views more  SIGPRO 2002»
13 years 5 months ago
Coding of 3D virtual objects with NURBS
With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Diego Santa Cruz, Touradj Ebrahimi
VMV
2000
169views Visualization» more  VMV 2000»
13 years 7 months ago
A Non-Linear Subdivision Scheme for Triangle Meshes
Subdivision schemes are commonly used to obtain dense or smooth data representations from sparse discrete data. E. g., B-splines are smooth curves or surfaces that can be construc...
Stefan Karbacher, Stephan Seeger, Gerd Häusle...