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JUCS
2008
281views more  JUCS 2008»
13 years 4 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
PRESENCE
1998
115views more  PRESENCE 1998»
13 years 4 months ago
Human Factors Issues in Virtual Environments: A Review of the Literature
Virtual environments are envisioned as being systems that will enhance the communication between humans and computers. If virtual systems are to be effective and well received by ...
Kay M. Stanney, Ronald R. Mourant, Robert S. Kenne...
UM
2005
Springer
13 years 10 months ago
Up and Down the Number-Line: Modelling Collaboration in Contrasting School and Home Environments
This paper is concerned with user modelling issues such as adaptive educational environments, adaptive information retrieval, and support for collaboration. The HomeWork project is...
Hilary Tunley, Benedict du Boulay, Rosemary Luckin...
CW
2003
IEEE
13 years 10 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin