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» Revisiting path steering for 3D manipulation tasks
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IJMMS
2011
104views more  IJMMS 2011»
12 years 11 months ago
Revisiting path steering for 3D manipulation tasks
The law of path steering, as proposed by Accot and Zhai, describes a quantitative relationship between human temporal performance and the path’s spatial characteristics. The ste...
Lei Liu, Jean-Bernard Martens, Robert van Liere
APCHI
2004
IEEE
13 years 8 months ago
Does DOF Separation on Elastic Devices Improve User 3D Steering Task Performance?
We investigated the use of a new haptic device called the DigiHaptic in a 3D steering task. Unlike other devices intended to interact in 3D with one end-effector, the DigiHaptic ha...
Géry Casiez, Patricia Plénacoste, Ch...
CHI
2007
ACM
14 years 5 months ago
Modeling steering within above-the-surface interaction layers
Interaction techniques that utilize the space above the display surface to extend the functionalities of digitized surfaces continue to emerge. In such techniques, movements are c...
Raghavendra S. Kattinakere, Tovi Grossman, Sriram ...
CHI
1997
ACM
13 years 9 months ago
Beyond Fitts' Law: Models for Trajectory-Based HCI Tasks
Trajectory-based interactions, such as navigating through nested-menus, drawing curves, and moving in 3D worlds, are becoming common tasks in modern computer interfaces. Users’ ...
Johnny Accot, Shumin Zhai
VR
2003
IEEE
137views Virtual Reality» more  VR 2003»
13 years 10 months ago
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion
We examine the law of steering – a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement – in a VR loc...
Shumin Zhai, Rogier Woltjer