We consider two-player turn-based games with zero-reachability and zero-safety objectives generated by extended vector addition systems with states. Although the problem of decidin...
This paper focuses on first-order logic (FO) extended by reachability predicates such that the expressiveness and hence decidability properties lie between FO and monadic second-o...
This paper contributes in two directions. First, several concepts of our matrix approach to graph transformation [1,2] such as coherence and minimal initial digraph are applied to ...
This paper is concerned with reachable set computation for non-linear systems using hybridization. The essence of hybridization is to approximate a non-linear vector field by a s...
We study Vector Addition Systems with States (VASS) extended in such a way that one of the manipulated integer variables can be tested to zero. For this class of system, it has bee...