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3DIM
1997
IEEE
13 years 8 months ago
Robust Meshes from Multiple Range Maps
This paper presents a method for modeling the surface of an object from a sequence of range maps. Our method is based on a volumetric approach that produces a compact surface with...
Kari Pulli, Tom Duchamp, Hugues Hoppe, John Alan M...
ICCV
1998
IEEE
14 years 6 months ago
Consensus Surfaces for Modeling 3D Objects from Multiple Range Images
In this paper, we present a robust method for creating a triangulated surface mesh from multiple range images. Our method merges a set of range images into a volumetric implicit-s...
Mark D. Wheeler, Yoichi Sato, Katsushi Ikeuchi
DAGM
2006
Springer
13 years 8 months ago
Dense Stereo by Triangular Meshing and Cross Validation
Dense depth maps can be estimated in a Bayesian sense from multiple calibrated still images of a rigid scene relative to a reference view [1]. This well-established probabilistic f...
Peter Wey, Bernd Fischer, Herbert Bay, Joachim M. ...
ICCV
2009
IEEE
13 years 2 months ago
High-resolution shape reconstruction from multiple range images based on simultaneous estimation of surface and motion
Recognition of dynamic scenes based on shape information could be useful for various applications. In this study, we aimed at improving the resolution of three-dimensional (3D) da...
Yoshihiro Watanabe, Takashi Komuro, Masatoshi Ishi...
ADHOC
2007
135views more  ADHOC 2007»
13 years 4 months ago
Mitigating the gateway bottleneck via transparent cooperative caching in wireless mesh networks
Wireless mesh networks (WMNs) have been proposed to provide cheap, easily deployable and robust Internet access. The dominant Internet-access traffic from clients causes a congest...
Saumitra M. Das, Himabindu Pucha, Y. Charlie Hu