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TVCG
2011
188views more  TVCG 2011»
12 years 11 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo
CVPR
2008
IEEE
14 years 6 months ago
Accurate multi-view reconstruction using robust binocular stereo and surface meshing
This paper presents a new algorithm for multi-view reconstruction that demonstrates both accuracy and efficiency. Our method is based on robust binocular stereo matching, followed...
Derek Bradley, Tamy Boubekeur, Wolfgang Heidrich
CGF
2010
113views more  CGF 2010»
13 years 5 months ago
Signing the Unsigned: Robust Surface Reconstruction from Raw Pointsets
We propose a modular framework for robust 3D reconstruction from unorganized, unoriented, noisy, and outlierridden geometric data. We gain robustness and scalability over previous...
Patrick Mullen, Fernando de Goes, Mathieu Desbrun,...
CVPR
2006
IEEE
14 years 6 months ago
Reconstructing Occluded Surfaces Using Synthetic Apertures: Stereo, Focus and Robust Measures
Most algorithms for 3D reconstruction from images use cost functions based on SSD, which assume that the surfaces being reconstructed are visible to all cameras. This makes it dif...
Vaibhav Vaish, Marc Levoy, Richard Szeliski, C. La...
3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
13 years 8 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...