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SIBGRAPI
2007
IEEE
13 years 11 months ago
Robust and Adaptive Surface Reconstruction using Partition of Unity Implicits
Joao Paulo Gois, Valdecir Polizelli-Junior, Tiago ...
CVGIP
2007
136views more  CVGIP 2007»
13 years 4 months ago
Contour-based surface reconstruction using MPU implicit models
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...
SMI
2007
IEEE
208views Image Analysis» more  SMI 2007»
13 years 11 months ago
A Partition-of-Unity Based Algorithm for Implicit Surface Reconstruction Using Belief Propagation
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
Yi-Ling Chen, Shang-Hong Lai
GIS
2004
ACM
14 years 5 months ago
Adaptive hierarchical RBF interpolation for creating smooth digital elevation models
This paper presents a fast algorithm for smooth digital elevation model interpolation and approximation from scattered elevation data. The global surface is reconstructed by subdi...
Joachim Pouderoux, Jean-Christophe Gonzato, Ireneu...
GMP
2006
IEEE
248views Solid Modeling» more  GMP 2006»
13 years 10 months ago
Adaptive Fourier-Based Surface Reconstruction
In this paper, we propose to combine Kazhdan’s FFT-based approach to surface reconstruction from oriented points with adaptive subdivision and partition of unity blending techni...
Oliver Schall, Alexander G. Belyaev, Hans-Peter Se...