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ECCV
2006
Springer
14 years 6 months ago
Robust and Efficient Photo-Consistency Estimation for Volumetric 3D Reconstruction
Estimating photo-consistency is one of the most important ingredients for any 3D stereo reconstruction technique that is based on a volumetric scene representation. This paper pres...
Alexander Hornung, Leif Kobbelt
CVPR
2009
IEEE
14 years 9 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
3DPVT
2006
IEEE
295views Visualization» more  3DPVT 2006»
13 years 6 months ago
Efficient Sparse 3D Reconstruction by Space Sweeping
This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Joachim Bauer, Christopher Zach, Horst Bischof
TOG
2008
122views more  TOG 2008»
13 years 4 months ago
Time-resolved 3d capture of non-stationary gas flows
Fluid simulation is one of the most active research areas in computer graphics. However, it remains difficult to obtain measurements of real fluid flows for validation of the simu...
Bradley Atcheson, Ivo Ihrke, Wolfgang Heidrich, Ar...
VMV
2001
101views Visualization» more  VMV 2001»
13 years 6 months ago
Multiresolution Implicit Object Modeling
In this paper we discuss two image-based 3D modeling methods based on a multi-resolution evolution of a volumetric function's levelset. In the former the role of the levelset...
Augusto Sarti, Stefano Tubaro