This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
This paper presents and evaluates a set of pictorial depth cues for far-field outdoor mobile augmented reality (AR). We examine the problem of accurately placing virtual annotatio...