Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
This paper presents the implementation details of a coded structured light system for rapid shape acquisition of unknown surfaces. Such techniques are based on the projection of p...
Structured-light methods actively generate geometric correspondence data between projectors and cameras in order to facilitate robust 3D reconstruction. In this paper, we present ...
Multimedia projectors and cameras make possible the use of structured light to solve problems such as 3D reconstruction, disparity map computation and camera or projector calibrat...
Humans have abstract models for object classes which helps recognize previously unseen instances, despite large intra-class variations. Also objects are grouped into classes based...