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» Robust watermarking of 3D skinning mesh animations
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15 years 3 months ago
Blender: Open Source 3D Computer Animation Suite
"Blender is a free 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and oth...
IH
2007
Springer
13 years 12 months ago
Three-Dimensional Meshes Watermarking: Review and Attack-Centric Investigation
The recent decade has seen the emergence of 3D meshes in industrial, medical and entertainment applications. Therefore, their intellectual property protection problem has attracted...
Kai Wang, Guillaume Lavoué, Florence Denis,...
ICIP
2009
IEEE
13 years 3 months ago
Blind and robust mesh watermarking using manifold harmonics
In this paper, we present a new blind and robust 3-D mesh watermarking scheme that makes use of the recently proposed manifold harmonics analysis. The mesh spectrum coefficient am...
Kai Wang, Ming Luo, Adrian G. Bors, Florence Denis
ECCV
2004
Springer
14 years 7 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud
CVPR
2010
IEEE
13 years 11 months ago
Dynamic Surface Matching by Geodesic Mapping for 3D Animation Transfer
This paper presents a novel approach that achieves complete matching of 3D dynamic surfaces. Surfaces are captured from multi-view video data and represented by sequences of 3D ma...
Tony Tung, Takashi Matsuyama