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RT
2004
Springer
13 years 10 months ago
CC Shadow Volumes
We present a technique that uses culling and clamping (CC) for accelerating the performance of stencil-based shadow volume computation. Our algorithm reduces the fill requirement...
Brandon Lloyd, Jeremy Wend, Naga K. Govindaraju, D...
CGF
2006
166views more  CGF 2006»
13 years 5 months ago
Rendering Soft Shadows using Multilayered Shadow Fins
Generating soft shadows in real time is difficult. Exact methods (such as ray tracing, and multiple light source simulation) are too slow, while approximate methods often overesti...
Xiao-Hua Cai, Yun-Tao Jia, Xi Wang, Shi-Min Hu, Ra...
SI3D
1995
ACM
13 years 8 months ago
Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...
Yiorgos Chrysanthou, Mel Slater
ICMCS
2006
IEEE
223views Multimedia» more  ICMCS 2006»
13 years 11 months ago
Removing Shadows using Flash/Noflash Image Edges
Flash/noflash pairs have been used for noise-reduction in ambient-light images. But not explicitly studied is the problem of shadows in the ambient images. While shadows are less...
Mark S. Drew, Cheng Lu, Graham D. Finlayson
ICCV
2009
IEEE
13 years 3 months ago
Attached shadow coding: Estimating surface normals from shadows under unknown reflectance and lighting conditions
We present a novel technique, termed attached shadow coding, for estimating surface normals from shadows when the reflectance and lighting conditions are unknown. Our key idea is ...
Takahiro Okabe, Imari Sato, Yoichi Sato