In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...
In this paper we explore some of the connections between cooperative game theory and the utility maximization framework for routing and flow control in networks. Central to both a...
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
—In this paper, we propose a novel coalitional game model for security issues in wireless networks. The model can be applied to not only mobile ad hoc networks but also wireless ...
We investigate the price of anarchy of a load balancing game with K dispatchers. The service rates and holding costs are assumed to depend on the server, and the service disciplin...