Sciweavers

35 search results - page 6 / 7
» Routing games with an unknown set of active players
Sort
View
CORR
2011
Springer
230views Education» more  CORR 2011»
12 years 11 months ago
Computational Rationalization: The Inverse Equilibrium Problem
Modeling the behavior of imperfect agents from a small number of observations is a difficult, but important task. In the singleagent decision-theoretic setting, inverse optimal co...
Kevin Waugh, Brian Ziebart, J. Andrew Bagnell
WD
2010
13 years 2 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
SIGECOM
2006
ACM
88views ECommerce» more  SIGECOM 2006»
13 years 10 months ago
Implementation with a bounded action space
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
Liad Blumrosen, Michal Feldman
DEXA
2010
Springer
138views Database» more  DEXA 2010»
13 years 2 months ago
Enrichment of Raw Sensor Data to Enable High-Level Queries
Abstract. Sensor networks are increasingly used across various application domains. Their usage has the advantage of automated, often continuous, monitoring of activities and event...
Kenneth Conroy, Mark Roantree
CORR
2011
Springer
210views Education» more  CORR 2011»
12 years 11 months ago
Online Learning of Rested and Restless Bandits
In this paper we study the online learning problem involving rested and restless multiarmed bandits with multiple plays. The system consists of a single player/user and a set of K...
Cem Tekin, Mingyan Liu