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» SBArt4 - Breeding abstract animations in realtime
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SIGGRAPH
2010
ACM
13 years 9 months ago
Optimal feedback control for character animation using an abstract model
Feedback Control for Character Animation Using an Abstract Model Yuting Ye C. Karen Liu Georgia Institute of Technology∗ Real-time adaptation of a motion capture sequence to vir...
Yuting Ye, C. Karen Liu
VC
2008
145views more  VC 2008»
13 years 4 months ago
Self adaptive animation based on user perspective
Abstract In this paper we present a new character animation technique in which the animation adapts itself based on the change in the user's perspective, i.e., when the user m...
Parag Chaudhuri, George Papagiannakis, Nadia Magne...
IVA
2007
Springer
13 years 11 months ago
Avatar Puppetry Using Real-Time Audio and Video Analysis
Abstract. We present a system which consists of a lifelike agent animated in real-time using video and audio analysis from the user. This kind of system could be used for Instant M...
Sylvain Le Gallou, Gaspard Breton, Renaud Sé...
SIGSOFT
2010
ACM
12 years 11 months ago
Analyzing hierarchical complex real-time systems
Specification and verification of real-time systems are important research topics which have practical implications. In this work, we present a self-contained toolkit to analyze r...
Yang Liu 0003, Jun Sun 0001, Jin Song Dong
CAPTECH
1998
Springer
13 years 9 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.