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» SCOPE: A prototype for spontaneous P2P social networking
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AAAIDEA
2005
IEEE
13 years 11 months ago
SOSIMPLE: A Serverless, Standards-based, P2P SIP Communication System
Voice over IP (VoIP) and Instant Messaging (IM) systems to date have either followed a client-server model or have required the use of clients that do not follow any VoIP or IM st...
David A. Bryan, Bruce Lowekamp, Cullen Jennings
JCP
2006
86views more  JCP 2006»
13 years 5 months ago
MapWiki: A Map-based Content Sharing System for Distributed Location-dependent Information
Abstract-- In this paper, we propose a new map-based content sharing system 'MapWiki' for ubiquitous content distribution. In MapWiki, users can publish location-dependen...
Yuuichi Teranishi, Junzo Kamahara, Shinji Shimojo
MHCI
2005
Springer
13 years 11 months ago
Searching common experience: a social communication tool based on mobile ad-hoc networking
As small digital cameras become more popular, opportunities to take photos are rapidly increasing. Photo sharing is a great way to maintain and revitalize relationships between fa...
Michimune Kohno, Jun Rekimoto
PVLDB
2010
127views more  PVLDB 2010»
13 years 4 months ago
Identifying, Attributing and Describing Spatial Bursts
User generated content that appears on weblogs, wikis and social networks has been increasing at an unprecedented rate. The wealth of information produced by individuals from diff...
Michael Mathioudakis, Nilesh Bansal, Nick Koudas
EUC
2007
Springer
13 years 7 months ago
U-Interactive: A Middleware for Ubiquitous Fashionable Computer to Interact with the Ubiquitous Environment by Gestures
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...
Gyudong Shim, SangKwon Moon, Yong Song, JaeSub Kim...