— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
While massively multiplayer on-line games (MMOs) are enormously popular, their use of the client-server architecture causes them to suffer from scalability issues and high mainte...
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Abstract—Gold farming refers to the illicit practice of gathering and selling virtual goods in online games for real money. Although around one million gold farmers engage in gol...
Muhammad Aurangzeb Ahmad, Brian Keegan, Jaideep Sr...
: The scalability of large-scale networked virtual environments (NVEs) suchastoday's Massively Multiplayer Online Games (MMOGs) faces inherent limits imposed by the client-ser...