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» SKIN: designing aesthetic interactive surfaces
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TEI
2010
ACM
111views Hardware» more  TEI 2010»
13 years 11 months ago
SKIN: designing aesthetic interactive surfaces
In this paper we propose SKIN as an interdisciplinary design approach for sophisticated interactive surfaces, with an emphasis on their meanings and aesthetic qualities. SKIN: Sur...
Heekyoung Jung, Youngsuk L. Altieri, Jeffrey Bardz...
TOG
2008
97views more  TOG 2008»
13 years 4 months ago
Reusable skinning templates using cage-based deformations
Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...
TEI
2010
ACM
158views Hardware» more  TEI 2010»
13 years 11 months ago
ChainMail: a configurable multimodal lining to enable sensate surfaces and interactive objects
The ChainMail system is a scalable electronic sensate skin that is designed as a dense sensor network. ChainMail is built from small (1”x1”) rigid circuit boards attached to t...
Behram F. T. Mistree, Joseph A. Paradiso
CAD
2005
Springer
13 years 4 months ago
CAD tools for aesthetic engineering
The role of computers and of computer-aided design tools for the creation of geometrical shapes that will be judged primarily by aesthetic ations is reviewed. Examples are the pro...
Carlo H. Séquin
CGF
1998
213views more  CGF 1998»
13 years 4 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti