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CG
2008
Springer
13 years 5 months ago
Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models
The technological advance of sensors is producing an exponential size growth of the data coming from 3D scanning and digital photography. The production of digital 3D models consi...
Marco Callieri, Paolo Cignoni, Massimiliano Corsin...
SI3D
2006
ACM
13 years 11 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
DIGITEL
2007
IEEE
14 years 4 days ago
MuDiS - A Virtual Learning Environment
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
Jeetinder Singh, Jayanthi Sivaswamy, Krishnarajulu...
CGF
2008
140views more  CGF 2008»
13 years 5 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
BIOSYSTEMS
2008
100views more  BIOSYSTEMS 2008»
13 years 5 months ago
Objective patterns in the evolving network of non-equivalent observers
The world's objective pattern is formed through consistent histories of quantum measurements originating as different branches of the same wave function. When we come close t...
Abir U. Igamberdiev