Sciweavers

21 search results - page 2 / 5
» Scalability and Parallelization of Monte-Carlo Tree Search
Sort
View
KI
2011
Springer
12 years 12 months ago
Centurio, a General Game Player: Parallel, Java- and ASP-based
Abstract We present the General Game Playing system Centurio. Centurio is a Java-based player featuring different strategies based on Monte Carlo Tree Search extended by technique...
Maximilian Möller, Marius Thomas Schneider, M...
TCIAIG
2010
12 years 11 months ago
Evaluating Root Parallelization in Go
Abstract--Parallelizing Monte-Carlo tree search has been considered to be a way to improve the strength of computer Go programs. In this paper, we analyze the performance of two ro...
Yusuke Soejima, Akihiro Kishimoto, Osamu Watanabe
AAAI
2010
13 years 6 months ago
Reinforcement Learning via AIXI Approximation
This paper introduces a principled approach for the design of a scalable general reinforcement learning agent. This approach is based on a direct approximation of AIXI, a Bayesian...
Joel Veness, Kee Siong Ng, Marcus Hutter, David Si...
IPPS
1999
IEEE
13 years 9 months ago
Average-Case Analysis of Isospeed Scalability of Parallel Computations on Multiprocessors
We investigate the average-case speed and scalability of parallel algorithms executing on multiprocessors. Our performance metrics are average-speed and isospeed scalability. By m...
Keqin Li, Xian-He Sun
ICPP
2008
IEEE
13 years 11 months ago
Scalable Dynamic Load Balancing Using UPC
An asynchronous work-stealing implementation of dynamic load balance is implemented using Unified Parallel C (UPC) and evaluated using the Unbalanced Tree Search (UTS) benchmark ...
Stephen Olivier, Jan Prins