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» Scalable Behaviors for Crowd Simulation
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ATAL
2008
Springer
13 years 7 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
AAAI
2007
13 years 7 months ago
Towards a Cognitive Model of Crowd Behavior Based on Social Comparison Theory
Models of crowd behavior facilitate analysis and prediction of human group behavior, where people are affected by each other’s presence. Unfortunately, existing models leave man...
Natalie Fridman, Gal A. Kaminka
CA
2003
IEEE
13 years 10 months ago
Modeling Individual Behaviors in Crowd Simulation
This paper presents a model for studying the impact of individual agents characteristics in emergent groups, on the evacuation efficiency as a result of local interactions. We use...
Adriana Braun, Soraia Raupp Musse, Luiz Paulo Luna...
PAAMS
2010
Springer
13 years 3 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
JVCA
2006
68views more  JVCA 2006»
13 years 5 months ago
Real-time navigating crowds: scalable simulation and rendering
Julien Pettré, Pablo de Heras Ciechomski, J...