This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
The objective of this paper is to present how to design a system that can accommodate additional functionality with either no changes to the design or adding architectural modules...
Wei Zheng, Jike Chong, Claudio Pinello, Sri Kanaja...
Cache memories have been extensively used to bridge the gap between high speed processors and relatively slower main memories. However, they are sources of predictability problems...
Phoenix is a fault-tolerantreal-time network-attachedstorage device (NASD). Like other NASD architectures, Phoenix provides an object-based interface to data stored on network-att...
Software has become strategic to developing effective distributed real-time and embedded (DRE) systems. Next-generation DRE systems, such as total ship computing environments, coo...