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» Scalable on-demand media streaming for heterogeneous clients
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ICIP
2005
IEEE
13 years 10 months ago
Adaptive transcoding proxy architecture for video streaming in mobile networks
Wireless video streaming is an area of extensive research due to the error-prone nature of the radio channel with variations in throughput and delay. In mobile networks, handovers...
Matthias Dick, Jens Brandt, Verena Kahmann, Lars C...
COMPSAC
2008
IEEE
13 years 11 months ago
SCCM: Service-Oriented Community Coordinated Multimedia Architecture
Community coordinated multimedia (CCM) envisions the paradigm of consuming multiple media via diversity display devices, converged networks, and heterogeneous platforms within a v...
Jiehan Zhou, Mika Rautiainen, Mika Ylianttila
WINET
2010
144views more  WINET 2010»
13 years 3 months ago
Cross-layer quality-driven adaptation for scheduling heterogeneous multimedia over 3G satellite networks
Wireless networks are experiencing a paradigm shift from focusing on the traditional data transfer to accommodating the rapidly increasing multimedia traffic. Hence, their schedul...
Hongfei Du, Xiaozheng Huang, Jie Liang, Jiangchuan...
OTM
2005
Springer
13 years 10 months ago
Peer-to-Peer Distribution Architectures Providing Uniform Download Rates
Peer-to-peer (P2P) networks have proved to be a powerful and highly scalable alternative to traditional client-server architectures for content distribution. They offer the techni...
Marc Schiely, Pascal Felber
INFOCOM
2006
IEEE
13 years 11 months ago
TWINE: A Hybrid Emulation Testbed for Wireless Networks and Applications
In this paper, we present a high fidelity and efficient emulation framework called TWINE, which combines the accuracy and realism of emulated and physical networks and the scala...
Junlan Zhou, Zhengrong Ji, Rajive Bagrodia