Real-time media servers need to service hundreds and, possibly, thousands of clients, each with their own quality of service (QoS) requirements. To guarantee such diverse QoS requ...
Richard West, Karsten Schwan, Christian Poellabaue...
Video transmission over a heterogeneous network suffers a condition that it has required to satisfy many different constraints because of the variety limitations of client equipme...
We present a low-overhead media streaming system, called SRMS (Scalable Resilient Media Streaming) that can be used to scalably deliver streaming data to a large group of receiver...
Suman Banerjee, Seungjoon Lee, Ryan Braud, Bobby B...
We present MediaBroker, a distributed framework designed to support pervasive computing applications. Specifically, we propose an architecture consisting of a transport engine and...
Martin Modahl, Ilya Bagrak, Matthew Wolenetz, Phil...
Video-on-demand service in wireless networks is one important step to achieving the goal of providing video services anywhere anytime. Typically, carrier mobile networks are used t...
Tai T. Do, Kien A. Hua, Alexander J. Aved, Fuyu Li...