Sciweavers

602 search results - page 119 / 121
» Scattered Data Techniques for Surfaces
Sort
View
PAMI
2012
11 years 8 months ago
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Kalin Kolev, Thomas Brox, Daniel Cremers
MICCAI
2004
Springer
14 years 6 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
SIGIR
2009
ACM
14 years 8 days ago
Addressing morphological variation in alphabetic languages
The selection of indexing terms for representing documents is a key decision that limits how effective subsequent retrieval can be. Often stemming algorithms are used to normaliz...
Paul McNamee, Charles K. Nicholas, James Mayfield
CW
2008
IEEE
14 years 6 days ago
Bi-Manual Interactive Tools for Cultural Heritage Researchers
The availability of intuitive, user-friendly and specialized software to work with 3D models of cultural heritage artifacts is as important as the availability of low-cost and rob...
Can Ozmen, Selim Balcisoy
VISUALIZATION
1999
IEEE
13 years 10 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis