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» Scenario generation for emergency rescue training games
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FDG
2009
ACM
13 years 9 months ago
Scenario generation for emergency rescue training games
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Kenneth Hullett, Michael Mateas
IVS
2008
124views more  IVS 2008»
13 years 4 months ago
Mobile analytics for emergency response and training
During emergency response events, situational awareness is critical in effectively managing and safe-guarding civilians and in-field personnel. To better support both command cent...
SungYe Kim, Ross Maciejewski, Karl Ostmo, Edward J...
ICALT
2011
IEEE
12 years 4 months ago
Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities
—this work addresses issues relevant to the project CLES (Cognitive and Linguistic Element Stimulation) which aims to develop a serious game for diagnosis and training of childre...
Aarij Mahmood Hussaan, Karim Sehaba, Alain Mille
GAMEON
2008
13 years 6 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...
CHI
2006
ACM
14 years 5 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum