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ICPR
2006
IEEE
14 years 6 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
ICDCS
1995
IEEE
13 years 9 months ago
Analysis of Resource Lower Bounds in Real-Time Applications
Tasks in a real-time application usually have several stringent timing, resource, and communication requirements. Designing a distributed computing system which can meet all these...
Raed Alqadi, Parameswaran Ramanathan
RTSS
2000
IEEE
13 years 10 months ago
Scalable Real-Time System Design using Preemption Thresholds
The maturity of schedulabilty analysis techniquesfor fired-prioritypreemptive scheduling has enabled the consideration of timing issues at design time using a specification of the...
Manas Saksena, Yun Wang
NIME
2004
Springer
162views Music» more  NIME 2004»
13 years 10 months ago
The Architecture of Auracle: a Real-Time, Distributed, Collaborative Instrument
Auracle is a “group instrument,” controlled by the voice, for real-time, interactive, distributed music making over the Internet. It is implemented in the JavaTM programming l...
Chandrasekhar Ramakrishnan, Jason Freeman, Kristja...
IJVR
2006
199views more  IJVR 2006»
13 years 5 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges