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GECCO
2003
Springer
201views Optimization» more  GECCO 2003»
13 years 10 months ago
Solving Mastermind Using Genetic Algorithms
The MasterMind game involves decoding a secret code. The classic game is a code of six possible colors in four slots. The game has been analyzed and optimal strategies have been po...
Tom Kalisker, Doug Camens
AIIDE
2008
13 years 7 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
BMCBI
2007
168views more  BMCBI 2007»
13 years 4 months ago
Advancing translational research with the Semantic Web
Background: A fundamental goal of the U.S. National Institute of Health (NIH) "Roadmap" is to strengthen Translational Research, defined as the movement of discoveries i...
Alan Ruttenberg, Tim Clark, William Bug, Matthias ...
BIOINFORMATICS
2005
134views more  BIOINFORMATICS 2005»
13 years 4 months ago
Outcome signature genes in breast cancer: is there a unique set?
Motivation: direct bearing whose expres Sorlie et al., 2 gene sets is a diseases (Lossos et al., 2004; Miklos and Maleszka, 2004), and the variables that could account questions i...
Liat Ein-Dor, Itai Kela, Gad Getz, David Givol, Ey...
ANCS
2009
ACM
13 years 2 months ago
LaFA: lookahead finite automata for scalable regular expression detection
Although Regular Expressions (RegExes) have been widely used in network security applications, their inherent complexity often limits the total number of RegExes that can be detec...
Masanori Bando, N. Sertac Artan, H. Jonathan Chao
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