The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Electronic System Level (ESL) design manages the complexity of todays systems by using abstract models. In this context Transaction Level Modeling (TLM) is state-of-theart for desc...
OpenCL is a programming language standard which enables the programmer to express the application by structuring its computation as kernels. The OpenCL compiler is given the explic...
Pekka O. Jaskelainen, Carlos S. de La Lama, Pablo ...
We investigate optimal routing and scheduling strategies for multi-hop wireless networks with rateless codes. Rateless codes allow each node of the network to accumulate mutual in...
In this paper, we propose a particle filtering approach for the problem of registering two point sets that differ by a rigid body transformation. Typically, registration algorithms...
Romeil Sandhu, Samuel Dambreville, Allen Tannenbau...