Scheduling meetings among agents can be represented as a game - the Meetings Scheduling Game (MSG). In its simplest form, the two-person MSG is shown to have a price of anarchy (Po...
Abstract— We investigate the fairness and throughput properties of a simple distributed scheduling policy, maximal scheduling, in the context of a general ad-hoc wireless network...
A strongly fair schedule is one in which tasks that are enabled infinitely often are also executed infinitely often. When tasks execute atomically, a strongly fair scheduler can...
Multi-cluster schedulers can dramatically improve average job turn-around time performance by making use of fragmented node resources available throughout the grid. By carefully m...
— This paper considers the scheduling problem in wireless networks. We focus on prioritized maximal scheduling, where a maximal scheduler chooses the links in an order specified...