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» Science of Continuous Media Application Design in Wireless N...
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CSCW
2006
ACM
13 years 11 months ago
Sandboxes: supporting social play through collaborative multimedia composition on mobile phones
Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
David Fono, Scott Counts
WMASH
2003
ACM
13 years 10 months ago
An end-to-end multi-path smooth handoff scheme for stream media
In the near future, wide variety of wireless networks will be merged into the Internet and allow users to continue their application with higher degree of mobility. In such enviro...
Yi Pan, Meejeong Lee, Jaime Bae Kim, Tatsuya Suda
IFIP
2003
Springer
13 years 10 months ago
Testing Mobile Wireless Applications
A framework is described that can be used to build and test application-level software for wireless mobile computing. It emulates the physical mobility of wireless devices by usin...
Ichiro Satoh
DATE
2008
IEEE
116views Hardware» more  DATE 2008»
13 years 11 months ago
A Virtual Prototype for Bluetooth over Ultra Wide Band System Level Design
The industry is merging two different Wireless Personal Area Networks (WPAN) technologies: Bluetooth (BT) and WiMedia Ultra Wide Band (UWB), into a single BT over UWB (BToUWB) spe...
Alexandre Lewicki, Javier del Prado Pavon, Jacky T...
ACMSE
2004
ACM
13 years 10 months ago
A collaborative problem-solving framework for mobile devices
The explosive growth in the number of mobile devices such as Internet-enabled cellular phones, wireless handheld devices, wireless laptops, and tablet PCs has driven the correspon...
Stanislav Kurkovsky, Bhagyavati, Arris Ray