The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
In this paper, we present an index structure-based method to fast and robustly search short video clips in large video collections. First we temporally segment a given long video ...
This paper presents some techniques for efficient motion estimation (ME) implementation on fixed-point digital signal processor (DSP) for high resolution video coding. First, chal...
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
While most current approaches for sports video analysis are based on broadcast video, in this paper, we present a novel approach for highlight detection and automatic replay gener...
Jinjun Wang, Changsheng Xu, Chng Eng Siong, Kongwa...