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» Second life: a social network of humans and bots
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ATAL
2009
Springer
13 years 12 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
CHI
2009
ACM
14 years 5 months ago
Acquiring a professional "second life": problems and prospects for the use of virtual worlds in business
The current surge of interest in virtual worlds suggests they are poised to make an evolutionary leap to the workplace, as instant messaging did a decade ago. In recent work we ha...
Jason B. Ellis, Katherine Bessière, Wendy A...
CORR
2007
Springer
122views Education» more  CORR 2007»
13 years 5 months ago
Social Media as Windows on the Social Life of the Mind
This is a programmatic paper, marking out two directions in which the study of social media can contribute to broader problems of social science: understanding cultural evolution ...
Cosma Rohilla Shalizi
ACSAC
2010
IEEE
13 years 2 months ago
Who is tweeting on Twitter: human, bot, or cyborg?
Twitter is a new web application playing dual roles of online social networking and micro-blogging. Users communicate with each other by publishing text-based posts. The popularit...
Zi Chu, Steven Gianvecchio, Haining Wang, Sushil J...
CSE
2009
IEEE
14 years 2 days ago
Towards Automating Social Engineering Using Social Networking Sites
—A growing number of people use social networking sites to foster social relationships among each other. While the advantages of the provided services are obvious, drawbacks on a...
Markus Huber, Stewart Kowalski, Marcus Nohlberg, S...