Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
The current surge of interest in virtual worlds suggests they are poised to make an evolutionary leap to the workplace, as instant messaging did a decade ago. In recent work we ha...
This is a programmatic paper, marking out two directions in which the study of social media can contribute to broader problems of social science: understanding cultural evolution ...
Twitter is a new web application playing dual roles of online social networking and micro-blogging. Users communicate with each other by publishing text-based posts. The popularit...
Zi Chu, Steven Gianvecchio, Haining Wang, Sushil J...
—A growing number of people use social networking sites to foster social relationships among each other. While the advantages of the provided services are obvious, drawbacks on a...
Markus Huber, Stewart Kowalski, Marcus Nohlberg, S...