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NETGAMES
2006
ACM
13 years 11 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
NETWORK
2008
139views more  NETWORK 2008»
13 years 5 months ago
Composing semantic services in open sensor-rich environments
Consider a scenario where Jane is at an airport. She wants to find a restaurant with healthy food and short waiting time on the way to her terminal. The airport can provide such s...
Jie Liu, Feng Zhao
MM
2006
ACM
157views Multimedia» more  MM 2006»
13 years 11 months ago
Cyborglogging with camera phones: steps toward equiveillance
We present “equiveillance” as a conceptual framework for understanding the balance between surveillance and sousveillance. In addition to this conceptual framework we also pre...
Steve Mann, James Fung, Raymond Lo