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» Seeing is Believing
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SIGGRAPH
2010
ACM
13 years 9 months ago
Seeing is believing: body motion dominates in multisensory conversations
In many scenes with human characters, interacting groups are an important factor for maintaining a sense of realism. However, little is known about what makes these characters app...
Cathy Ennis, Rachel McDonnell, Carol O'Sullivan
AIIA
1995
Springer
13 years 8 months ago
Seeing is Believing
Bernd van Linder, Wiebe van der Hoek, John-Jules C...
WSC
2000
13 years 6 months ago
Seeing is believing: the importance of visualization in manufacturing simulation
Visualization has become a critical component of simulation technology. Today we can't imagine doing a simulation without some kind of visualization to help communicate resul...
Matthew W. Rohrer
AIIDE
2006
13 years 6 months ago
Believable and Reactive Crowds in Next Generation Games
The creation of life-like believable characters is emerging as the central focus of next-generation game development and is viewed as critical to obtaining true mass-market appeal...
Paul Kruszewski
INFOCOM
2006
IEEE
13 years 11 months ago
AnySee: Peer-to-Peer Live Streaming
— Efficient and scalable live-streaming overlay construction has become a hot topic recently. In order to improve the performance metrics, such as startup delay, source-to-end de...
Xiaofei Liao, Hai Jin, Yunhao Liu, Lionel M. Ni, D...