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» Selective Approaches for Solving Weak Games
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MANSCI
2007
90views more  MANSCI 2007»
13 years 4 months ago
Selecting a Selection Procedure
Selection procedures are used in a variety of applications to select the best of a finite set of alternatives. ‘Best’ is defined with respect to the largest mean, but the me...
Jürgen Branke, Stephen E. Chick, Christian Sc...
EWCBR
2008
Springer
13 years 6 months ago
Recognizing the Enemy: Combining Reinforcement Learning with Strategy Selection Using Case-Based Reasoning
This paper presents CBRetaliate, an agent that combines Case-Based Reasoning (CBR) and Reinforcement Learning (RL) algorithms. Unlike most previous work where RL is used to improve...
Bryan Auslander, Stephen Lee-Urban, Chad Hogg, H&e...
EWCBR
2008
Springer
13 years 6 months ago
Situation Assessment for Plan Retrieval in Real-Time Strategy Games
Case-Based Planning (CBP) is an effective technique for solving planning problems that has the potential to reduce the computational complexity of the generative planning approache...
Kinshuk Mishra, Santiago Ontañón, As...
SEMWEB
2007
Springer
13 years 10 months ago
Evaluating the Semantic Web: A Task-Based Approach
The increased availability of online knowledge has led to the design of several algorithms that solve a variety of tasks by harvesting the Semantic Web, i.e., by dynamically select...
Marta Sabou, Jorge Gracia, Sofia Angeletou, Mathie...
CVIU
2011
12 years 8 months ago
Graph-based quadratic optimization: A fast evolutionary approach
Quadratic optimization lies at the very heart of many structural pattern recognition and computer vision problems, such as graph matching, object recognition, image segmentation, ...
Samuel Rota Bulò, Marcello Pelillo, Immanue...